Sphere Entertainment (SPHR)

Underperform
Sphere Entertainment keeps us up at night. Its poor sales growth shows demand is soft and its negative returns on capital suggest it destroyed value. StockStory Analyst Team
Adam Hejl, Founder of StockStory
Max Juang, Equity Analyst

1. News

2. Summary

Underperform

Why We Think Sphere Entertainment Will Underperform

Famous for its viral Las Vegas Sphere venue, Sphere Entertainment (NYSE:SPHR) hosts live entertainment events and distributes content across various media platforms.

  • Suboptimal cost structure is highlighted by its history of operating losses
  • Negative free cash flow raises questions about the return timeline for its investments
  • Unfavorable liquidity position could lead to additional equity financing that dilutes shareholders
Sphere Entertainment’s quality doesn’t meet our expectations. There are more promising prospects in the market.
StockStory Analyst Team

Why There Are Better Opportunities Than Sphere Entertainment

At $37.80 per share, Sphere Entertainment trades at 7.4x forward EV-to-EBITDA. Sphere Entertainment’s valuation may seem like a great deal, but we think there are valid reasons why it’s so cheap.

We’d rather pay up for companies with elite fundamentals than get a bargain on weak ones. Cheap stocks can be value traps, and as their performance deteriorates, they will stay cheap or get even cheaper.

3. Sphere Entertainment (SPHR) Research Report: Q1 CY2025 Update

Content production and distribution company Sphere Entertainment (NYSE:SPHR) met Wall Street’s revenue expectations in Q1 CY2025, but sales fell by 12.7% year on year to $280.6 million. Its GAAP loss of $2.27 per share was 24.3% above analysts’ consensus estimates.

Sphere Entertainment (SPHR) Q1 CY2025 Highlights:

  • Revenue: $280.6 million vs analyst estimates of $279.8 million (12.7% year-on-year decline, in line)
  • EPS (GAAP): -$2.27 vs analyst estimates of -$3 (24.3% beat)
  • Adjusted EBITDA: -$141.2 million vs analyst estimates of $11.08 million (-50.3% margin, significant miss)
  • Operating Margin: -28%, down from -12.6% in the same quarter last year
  • Market Capitalization: $1.07 billion

Company Overview

Famous for its viral Las Vegas Sphere venue, Sphere Entertainment (NYSE:SPHR) hosts live entertainment events and distributes content across various media platforms.

Sphere Entertainment made its initial splash with the Las Vegas Sphere, a unique venue sporting advanced technologies in media production. This venue looks like a giant orb and is covered with LED panels on the inside and outside to create an immersive digital experience. Beyond The Sphere and live event production, the company's offerings include content creation and distribution across various media platforms.

Sphere Entertainment generates revenue through live events, content distribution agreements, and media partnerships. Specifically, its Las Vegas Sphere has a two-sided business model, where live events within The Sphere generate ticket and concession revenue while the outside of the venue pulls in advertising revenue from companies seeking to display large-format digital ads. On the content distribution side, the company operates regional sports and entertainment networks, MSG Network and MSG Sportsnet, along with a direct-to-consumer streaming product, MSG+.

The expansion of its Sphere venues is key for growth, but new locations are subject to regulatory approvals, presenting risks (as seen in its December 2023 denial of a London location).

4. Leisure Facilities

Leisure facilities companies often sell experiences rather than tangible products, and in the last decade-plus, consumers have slowly shifted their spending from "things" to "experiences". Leisure facilities seek to benefit but must innovate to do so because of the industry's high competition and capital intensity.

Competitors in the live entertainment and content production industry include Live Nation (NYSE:LYV), Endeavor (NYSE: EDR), and Madison Square Garden (NYSE:MSGE).

5. Sales Growth

Reviewing a company’s long-term sales performance reveals insights into its quality. Any business can experience short-term success, but top-performing ones enjoy sustained growth for years. Regrettably, Sphere Entertainment’s sales grew at a weak 2.4% compounded annual growth rate over the last five years. This was below our standards and is a rough starting point for our analysis.

Sphere Entertainment Quarterly Revenue

Long-term growth is the most important, but within consumer discretionary, product cycles are short and revenue can be hit-driven due to rapidly changing trends and consumer preferences. Sphere Entertainment’s annualized revenue growth of 36.6% over the last two years is above its five-year trend, suggesting its demand recently accelerated. Note that COVID hurt Sphere Entertainment’s business in 2020 and part of 2021, and it bounced back in a big way thereafter. Sphere Entertainment Year-On-Year Revenue Growth

We can dig further into the company’s revenue dynamics by analyzing its most important segments, Sphere and MSG Networks, which are 56.1% and 43.8% of revenue. Over the last two years, Sphere Entertainment’s Sphere revenue (live events and advertising) averaged 9,691% year-on-year growth. On the other hand, its MSG Networks revenue (content distribution) averaged 8.6% declines.

This quarter, Sphere Entertainment reported a rather uninspiring 12.7% year-on-year revenue decline to $280.6 million of revenue, in line with Wall Street’s estimates.

Looking ahead, sell-side analysts expect revenue to grow 10.5% over the next 12 months, a deceleration versus the last two years. This projection doesn't excite us and indicates its products and services will face some demand challenges.

6. Operating Margin

Operating margin is a key measure of profitability. Think of it as net income - the bottom line - excluding the impact of taxes and interest on debt, which are less connected to business fundamentals.

Sphere Entertainment’s operating margin might fluctuated slightly over the last 12 months but has remained more or less the same, averaging negative 38.1% over the last two years. Unprofitable consumer discretionary companies that fail to improve their losses or grow sales rapidly deserve extra scrutiny. For the time being, it’s unclear if Sphere Entertainment’s business model is sustainable.

Sphere Entertainment Trailing 12-Month Operating Margin (GAAP)

This quarter, Sphere Entertainment generated a negative 28% operating margin. The company's consistent lack of profits raise a flag.

7. Earnings Per Share

We track the long-term change in earnings per share (EPS) for the same reason as long-term revenue growth. Compared to revenue, however, EPS highlights whether a company’s growth is profitable.

Sphere Entertainment’s earnings losses deepened over the last five years as its EPS dropped 3% annually. We tend to steer our readers away from companies with falling EPS, where diminishing earnings could imply changing secular trends and preferences. Consumer Discretionary companies are particularly exposed to this, and if the tide turns unexpectedly, Sphere Entertainment’s low margin of safety could leave its stock price susceptible to large downswings.

Sphere Entertainment Trailing 12-Month EPS (GAAP)

In Q1, Sphere Entertainment reported EPS at negative $2.27, down from negative $1.33 in the same quarter last year. Despite falling year on year, this print easily cleared analysts’ estimates. Over the next 12 months, Wall Street expects Sphere Entertainment to improve its earnings losses. Analysts forecast its full-year EPS of negative $8.23 will advance to negative $7.52.

8. Cash Is King

Although earnings are undoubtedly valuable for assessing company performance, we believe cash is king because you can’t use accounting profits to pay the bills.

Over the last two years, Sphere Entertainment’s demanding reinvestments to stay relevant have drained its resources, putting it in a pinch and limiting its ability to return capital to investors. Its free cash flow margin averaged negative 33.8%, meaning it lit $33.75 of cash on fire for every $100 in revenue.

Sphere Entertainment Trailing 12-Month Free Cash Flow Margin

9. Return on Invested Capital (ROIC)

EPS and free cash flow tell us whether a company was profitable while growing its revenue. But was it capital-efficient? A company’s ROIC explains this by showing how much operating profit it makes compared to the money it has raised (debt and equity).

Sphere Entertainment’s five-year average ROIC was negative 11%, meaning management lost money while trying to expand the business. Its returns were among the worst in the consumer discretionary sector.

10. Balance Sheet Risk

Debt is a tool that can boost company returns but presents risks if used irresponsibly. As long-term investors, we aim to avoid companies taking excessive advantage of this instrument because it could lead to insolvency.

Sphere Entertainment posted negative $225.6 million of EBITDA over the last 12 months, and its $1.46 billion of debt exceeds the $478.2 million of cash on its balance sheet. This is a deal breaker for us because indebted loss-making companies spell trouble.

Sphere Entertainment Net Debt Position

We implore our readers to tread carefully because credit agencies could downgrade Sphere Entertainment if its unprofitable ways continue, making incremental borrowing more expensive and restricting growth prospects. The company could also be backed into a corner if the market turns unexpectedly. We hope Sphere Entertainment can improve its profitability and remain cautious until then.

11. Key Takeaways from Sphere Entertainment’s Q1 Results

We enjoyed seeing Sphere Entertainment beat analysts’ EPS expectations this quarter. On the other hand, its EBITDA missed significantly. Overall, this was a mixed quarter, but the stock traded up 4.3% to $31 immediately following the results.

12. Is Now The Time To Buy Sphere Entertainment?

Updated: May 15, 2025 at 11:41 PM EDT

When considering an investment in Sphere Entertainment, investors should account for its valuation and business qualities as well as what’s happened in the latest quarter.

We see the value of companies helping consumers, but in the case of Sphere Entertainment, we’re out. For starters, its revenue growth was weak over the last five years. On top of that, Sphere Entertainment’s relatively low ROIC suggests management has struggled to find compelling investment opportunities, and its cash burn raises the question of whether it can sustainably maintain growth.

Sphere Entertainment’s EV-to-EBITDA ratio based on the next 12 months is 7.4x. While this valuation is optically cheap, the potential downside is huge given its shaky fundamentals. There are better stocks to buy right now.

Wall Street analysts have a consensus one-year price target of $48.30 on the company (compared to the current share price of $37.80).

Although the price target is bullish, readers should exercise caution because analysts tend to be overly optimistic. The firms they work for, often big banks, have relationships with companies that extend into fundraising, M&A advisory, and other rewarding business lines. As a result, they typically hesitate to say bad things for fear they will lose out. We at StockStory do not suffer from such conflicts of interest, so we’ll always tell it like it is.

Want to invest in a High Quality big tech company? We’d point you in the direction of Microsoft and Google, which have durable competitive moats and strong fundamentals, factors that are large determinants of long-term market outperformance.

To get the best start with StockStory, check out our most recent stock picks, and then sign up for our earnings alerts by adding companies to your watchlist. We typically have quarterly earnings results analyzed within seconds of the data being released, giving investors the chance to react before the market has fully absorbed the information. This is especially true for companies reporting pre-market.